This is the CodeArt blog. This is where we share everything from tips & tricks to thoughtleadership articles or interesting code samples.
If you are looking for older blog posts published by Allan Thraen (Like those from labs.episerver.com or Allantech.com) you might be able to find them in our Archive.
Storage Performance Aftermath - ElasticSearch Joins the Fight
In 3 previous blog posts I compared various azure storage technologies with regards to performance and scalability in typical web usage scenarios. I was actually done with the series, but with all that interesting data, I decided to throw my current favorite search/storage/no-sql technology into the mix to get an idea about how it all compares. So - ElasticSearch enters the competition!
Azure Storage Performance Showdown (Post 3)
This is the 3rd post in my Azure Storage Performance comparison. So far we've examined the typical scenario of storing/retrieving data that most dynamic websites of today deal with. In this post, we'll take a closer look at Update and Delete - and finally review the financial aspects.
Content Providers and Flat Content
A classic challenge in many CMS - and also in Episerver - has always been what do you do with large amounts of non-hierarchical/flat content? There has been many workarounds along the way and I was just on my way to make yet another when I discovered a well hidden secret deep in the belly of Episervers UI: The Asset widget (that holds blocks and media items) does in fact have infinite scrolling - which in turn can support incredibly large flat structures!
Azure Storage Performance Showdown (Post 1)
Almost every project has some data you want to persist, then read, search through, update and eventually delete. With Azure there are loads of great possibilities - for example Blob Storage, Table Storage, CosmosDb, SQL Azure. I've decided to do some simple and fairly naive tests to compare these for some typical usage scenarios and see how they perform.
Good ol' Dynamic Properties
There was a time, when men were made of steel, ships made of wood, Episerver was spelled with a weird capitalization and the CMS had something called Dynamic Properties that was usually misused. They've been gone for a while, but I miss them, so here's yet another attempt at solving the property inheritance challenge.